

Animal Well
Billy Basso · Bigmode
About
Animal Well is a 2024 Metroidvania puzzle-platformer video game developed by Billy Basso as Shared Memory and published by Bigmode. The player controls an unnamed blob creature and explores an underground animal-filled labyrinth which incorporates nonlinear platforming and puzzle solving. The game is presented as an interconnected set of rooms, or flip-screens, with 2D pixel art. No plot or backstory is given, and the game world is filled with puzzles and secrets, including some puzzles that require groups of players working in collaboration or several playthroughs to solve.
Billy Basso developed Animal Well, his first solo work, over the course of seven years. He planned the game as he developed it by inventing mechanics and deriving puzzles from their interactions. The design aesthetics were inspired by gardens and urban areas around Chicago, as well as his own artwork. Basso developed the entire game himself, including the underlying engine; he partnered with Dan Adelman after four years of development to handle marketing, and partnered with Bigmode a year later as their first published game, after YouTuber Jason Gastrow (videogamedunkey) saw Animal Well at a festival.
Interviews with the developer
- Interview: How Animal Well is using secrets and mysteries to be a different kind of Metroidvania ↗
Thinky Games · May 7, 2024
- The AIAS Game Maker's Notebook: Making Animal Well as a Solo Game Developer with Billy Basso ↗
AIAS Game Maker's Notebook · July 15, 2024
- The surprises that followed Animal Well's near-perfect launch ↗
Game File · August 13, 2024
- Animal Well Interview: Billy Basso On Dunkey's Community, The Ostrich, And What's Next ↗
TheGamer · September 12, 2024
- Spotlight Series Interview: Billy Basso, Creator and Developer of Animal Well ↗
Boss Rush Network · September 27, 2024